Blog

Don’t miss any news related to WPE – our blog aims to share information regarding WPE: explainers, how-to articles and general information regarding WPE, WebKit and the Web platform. Also check out the official WebKit blog regarding news on the engine itself.

  1. WPE WebKit 2.46 highlights

    A review of the most significant changes coming in WPE WebKit 2.46.

  2. Update on the Layer Based SVG Engine (LBSE) in WebKit

    A look back at the last seven months of development on the Layer Based SVG Engine (LBSE) in WebKit.

  3. WPE WebKit 2.44 highlights

    The WPE team released WPE WebKit 2.44 a few weeks ago. Let's have a look at the most significant changes to the port for this release cycle.

  4. Use Case: Server-side headless rendering

    Server-side rendering is another interesting use case for WPE that can unleash the potential of the Web platform for different use cases.

  5. A New WPE Backend Using EGLStream

    WPE backends allow adapting the web engine to the particularities of the graphics stack of the devices where it needs to run. In this article we cover their basics and build a WPE WebKit backend from scratch.

  6. Integrating WPE: URI Scheme Handlers and Script Messages

    This post explores some of the ways in which WPE WebKit can integrate with its surrounding environment, in order to expose platform functionality to Web content seamlessly.

  7. Status of the new SVG engine in WebKit

    Let's take a detour from the previous WPE architecture related posts to other aspects of our work on WebKit at Igalia. Today, the status of the development of WebKits' new SVG engine is presented, along with an introduction to the topic, and an outlook for 2023.

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey. Your input will help us make WPE WebKit better for you!

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey! Your input will help us make WPE WebKit better for you.