WPEBackend-fdo 1.7.1 released

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This is the first development release leading towards the 1.8 series.

What’s new in WPEBackend-fdo 1.7.1?

  • Added new API for the audio rendering protocol, which allows embedders to receive audio samples instead of letting WPE WebKit handle their playback.
  • Added support to export frames using EGLStreams, which can be used e.g. with Nvidia GPUs.
  • New build configuration system based on Meson. The existing CMake-based system is still maintained, and both produce the same outputs.
  • Expose symbols for the version retrieval functions.
  • Use libepoxy for EGL operations.

Checksums

wpebackend-fdo-1.7.1.tar.xz (40.8 KiB)
   md5sum: 7e66a08eecba6124f59bbce288c52fa1
   sha1sum: d72795efca8d6d4e624fc9e945cf279599e74bc0
   sha256sum: 9b980a73ea4e3762266c48f81ded56d9dcad4acf32bad9bd05d0dffdd454c6f5

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey. Your input will help us make WPE WebKit better for you!

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey! Your input will help us make WPE WebKit better for you.