libwpe 1.13.3 released

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This is a development release leading towards the 1.14 series.

What’s new in libwpe 1.13.3?

  • Modify the gamepad API to pass the wpe_gamepad_provider when creating new gamepad instances, and the associated wpe_gamepad_provider_get_backend() accessor.
  • Restrict the range of values allowed for the device scaling factor, which prevents both divisions by zero and impossibly big graphics buffers.
  • Fix pasteboard to use the generic interface by default.
  • Fix memory allocation to always abort execution on failure.

Checksums

libwpe-1.13.3.tar.xz (60.7 KiB)
   md5sum: 2990e75589960412115bb8c9ee9a3203
   sha1sum: 7d7bab460189c0a07d2547b458d197f3c0f8ebd7
   sha256sum: 05f871922f6ca750c5689a38a346c3fba130417d3490dd52362b4fe22f334e96

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey. Your input will help us make WPE WebKit better for you!

If you’re using WPE WebKit, or are considering doing so, please take our brief user survey! Your input will help us make WPE WebKit better for you.